Gamified AR NavigationHackathon
Treasure Hunt
An interactive, gamified treasure hunt application built for a hackathon. Incorporates 3D animated models, a 2D game environment, Text-to-Speech navigation clues, QR code checkpoints, and real-time multiplayer lobbies using WebSockets.
Challenge & Scope
Developing mobile products requires solving complex caching, local calculations, background process management, and API sync cycles. Our focus was on writing clean, reproducible structures.
Our Contribution
MobiVera Labs developed the WebSocket network architecture, game state synchronizations, and AR QR scanner integration. We modularized files, wrote automated test coverage, and established pipelines.
Key Functionality
- Multiplayer WebSocket synchronization
- QR validation at physical checkpoints
- Dynamic audio navigation cues using TTS engines
Technologies Used
Native AndroidKotlinWebSocketsText-to-SpeechQR Scanner3D Animation Renderers
Project Access
Concept/internal test build only. Not publicly available.Have questions about this case study?
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